Joining models together using topology tools
Once you get the roughed in form of the Head done it is now time to Re-topo the head for better structure.
Setting up your image planes in Zbrush 3.1 lesson files at www.houseoftutorials.com
In this lesson we will be sculpting a human skull from image planes
lighting system in Zbrush in a nutshell
What is Zapplink and how does is work. Cool new plugin for Zbrush 3.1
using Topology in 5 mins Quick start series
Using Paint effects with maya quickly make hair for Zbrush
Yes I re-did this lesson because it is the most popular, and I have better methods and audio equipment.
Multi mesh objects can be a pain to pose. But this video tells you all you need to know to look out for in order for it to be painless. Enjoy
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