This video shows displacment maps made in Zbrush and applied in Modo.
Problem making uvs for Zbrush level 1 mesh.
Uv problems fixed between Modo and ZB.
Un breve video donde muestra el proceso de polypaint en zbrush
This is not to demo Zbrush quality by trying to texture in 20 min, its to show my current method only of texturing a head. This process normaly takes many hours to do a good job.
This is a session I recorded while refining my sculpting skills for muscle for. The first part shows me sculpt some legs. I then move onto sculpting a conplete female form. The base model I made in Hexagon 2.2. No particular edge flow is used.
Here I show how to sculpt and add a texture by using both a photo and polypainting by hand. I then demostrate how to make a displacment map in which I apply this all in Carrara.
Part 1 of a 42 minute video on sped texturing by hand and uing render layers to allow you to create a complesx shader composite in photoshop.
introduce what I will be doing in this series
Grabbing polypainted colors/texture to actual textures!
Comments