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Videos > More Videos like "Using zBrush Primitives for Sculpted Prims - Part 2"

Using zBrush Primitives for Sculpted Prims - Part 2 18:48

This is the second part of a tutorial where I show how you can use zBrush's primitive objects (sphere, cube, plane, etc) as starting points for Sculpted Prims in Second Life. In this section I show how I use the SweepProfile shape to create a soft, realistic hat.

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  • Here's the first of a two part tutorial demo of how I create sculted prims in ZBrush 3. I show you each step in my work flow, from ZBrush sphere to detailed amanita mushroom sculpty. This installment covers the modelling, the next covers the texturing.


    by:
    ShinyLife
    views:
    606
    added:
    12 mos ago
    language:
    en
  • This is the first part of a tutorial where I show how you can use zBrush's primitive objects (sphere, cube, plane, etc) as starting points for Sculpted Prims in Second Life. In this first section I demonstrate the process of using these shapes and show which are suitable for use as sculpties and which are not.


    by:
    ShinyLife
    views:
    449
    added:
    12 mos ago
    language:
    en
  • This is a tutorial that covers the basics of using Sculpty Maker to convert objects created with zBrush for use as Scultped Prims in Second Life. I cover the very basics of using this converter to help you get up and running as quickly as possible.


    by:
    ShinyLife
    views:
    8,509
    added:
    12 mos ago
    language:
    en