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Nexuiz Level Design: Part 02 - Selection Creation Navigation
Here you'll learn the basics of the program, selection, navigation and object manipulations.
In this video you'll learn how to texture your brushes and how to use 3 important common shaders.
Now here's where all the things begin. The first thing you might want to learn is the UI and here's the video for it. Enjoy.
You'll learn how to create a CTF map here (and normal deathmatch map) by placing out spawnpoints and flags for the teams. Along with some weapons and items/ammo.
Setting up GTKRadiant in such a way that you'll be able to see the actual models inside Radiant and the Nexuiz dropdown menu for entities.
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