This lesson Deals with outside enviroments and sky spheres
This video deals with Constraints on Rigid Bodys within the engine and how to set them up.
Newbs guide to spawning stuff. Emergence Holes. Weapons. Actor Factorys
This is a core lesson that touches base on navigation and alot of goodies all at once. Then the next lessons will specialize in certain areas.
In this lesson I'll be taking a simple mesh from maya and exporting it into the engine and applying a collision mesh to it so that it will move when you shoot it.
This time I import a mesh into the engine and make a special material for the object. The Material editor is huge in unreal editor so don't get lost!
Dynamic Lighting,Constraints on Moveable Lights, Dynamic Shadows.
I forgot an intro to this video but the video covers Terrain layers, Ground cover, foliage factorys,Speed Trees and sky. Huge freeken lesson!!!
How to breakdown a game level for assets for you maps. Exsample How to Make it Rain in your map!
Pathing your AI monsters
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