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Videos > More Videos like "Unreal Engine 3.0 Lesson 6"

Unreal Engine 3.0 Lesson 6 13:44

This video deals with Constraints on Rigid Bodys within the engine and how to set them up.

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  • In this lesson I make a Terrian layer setup and show you how to add materials and edit the terrian to make an outside enviroment.. SAVE OFTEN!!!!! when working with terrians


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  • Newbs guide to spawning stuff. Emergence Holes. Weapons. Actor Factorys


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  • This lesson Deals with outside enviroments and sky spheres


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  • Pathing your AI monsters


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    views:
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  • How to attach a mesh to a player. Great for banners / helmets / bunny slippers / ect ect ect


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    views:
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  • Kismet Strings together with dynamics, a trigger, and much more to create a very unique effect.


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    views:
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  • How to breakdown a game level for assets for you maps. Exsample How to Make it Rain in your map!


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  • This time I import a mesh into the engine and make a special material for the object. The Material editor is huge in unreal editor so don't get lost!


    by:
    cannedmushrooms
    views:
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  • This is a core lesson that touches base on navigation and alot of goodies all at once. Then the next lessons will specialize in certain areas.


    by:
    cannedmushrooms
    views:
    22,487
    added:
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    language:
    en
  • In this lesson I'll be taking a simple mesh from maya and exporting it into the engine and applying a collision mesh to it so that it will move when you shoot it.


    by:
    cannedmushrooms
    views:
    8,936
    added:
    2 yrs ago
    language:
    en