Dynamic Lighting,Constraints on Moveable Lights, Dynamic Shadows.
I forgot an intro to this video but the video covers Terrain layers, Ground cover, foliage factorys,Speed Trees and sky. Huge freeken lesson!!!
Kismet Strings together with dynamics, a trigger, and much more to create a very unique effect.
How to attach a mesh to a player. Great for banners / helmets / bunny slippers / ect ect ect
Placing the Console within Ut3 so I can shoot at it;)
In This video I import and play a new character step by step. http://www.houseoftutorials.com/veohfiles/Malegoodskeleton.zip
How to convert the skeleton to maya and import it into the engine http://www.houseoftutorials.com/veohfiles/Malegoodskeleton.zip
In this lesson I'll be taking a simple mesh from maya and exporting it into the engine and applying a collision mesh to it so that it will move when you shoot it.
This time I import a mesh into the engine and make a special material for the object. The Material editor is huge in unreal editor so don't get lost!
This is a core lesson that touches base on navigation and alot of goodies all at once. Then the next lessons will specialize in certain areas.
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