Dynamic Lighting,Constraints on Moveable Lights, Dynamic Shadows.
Exporting a Character out of Maya and Into the Generic Browser to Animate it in Unreal Engine 3.0
In this lesson I make a Terrian layer setup and show you how to add materials and edit the terrian to make an outside enviroment.. SAVE OFTEN!!!!! when working with terrians
Kismet Strings together with dynamics, a trigger, and much more to create a very unique effect.
Placing the Console within Ut3 so I can shoot at it;)
This lesson Deals with outside enviroments and sky spheres
How to attach a mesh to a player. Great for banners / helmets / bunny slippers / ect ect ect
How to breakdown a game level for assets for you maps. Exsample How to Make it Rain in your map!
This is a core lesson that touches base on navigation and alot of goodies all at once. Then the next lessons will specialize in certain areas.
This time I import a mesh into the engine and make a special material for the object. The Material editor is huge in unreal editor so don't get lost!
Comments