This is a short demonstration of how to use one of my newest FloraPrims products. Undergrowth makes it easy for you to add sculpted, realistic detail to your land. You just rez a single prim object and use the built-in menu to control the shapes, colors, and textures. Each package, Leaves or Flowers,also includes over a dozen custom, full permissions textures for you to use on your own creations. With just a few clicks and a few prims you can add a layer of variety and realism to your existing builds.
This is an introduction and demonstration of how to use a great plugin for zBrush called Image Plane. It allows you to drop a texture to the canvas without interrupting your 3D object editing workflow. You can also layer a texture over top of your object and position before applying the texture. I also show how to use the zBrush ClonerBrush painting tool.
This is a tutorial that covers the basics of using Sculpty Maker to convert objects created with zBrush for use as Scultped Prims in Second Life. I cover the very basics of using this converter to help you get up and running as quickly as possible.
Here's the first of a two part tutorial demo of how I create sculted prims in ZBrush 3. I show you each step in my work flow, from ZBrush sphere to detailed amanita mushroom sculpty. This installment covers the modelling, the next covers the texturing.
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