After several attempts, HOT manages to take a Harrower from GDZ guild in the middle of the day, when HOT is the least active. It was a crushing blow for GDZ who thought they could just waltz into Atlantic.
06:57
UO - HOT Guild Crashes COW Harrower in Fire Dungeon [Part 1]
We discovered a Harrower spawn right when it began. After a lot of preparation, we rushed in. This video starts about 10 seconds after the initial clash (sorry I forgot to begin earlier). COW is beaten back several times.
Tonight the HOT Guild on Atlantic shard had one of our biggest showing of members in a while. For some reason, we topped 40 people online. You can see the dozens of names in UOAM and Ventrilo. The biggest "challenge" for the evening was crushing about a dozen incompetent HAXZ members doing a Deciet spawn. They had plenty of warning that we were coming and didn't bother to setup any defense.
07:25
UO - HOT Guild Crashes COW Harrower in Fire Dungeon [Part 4]
The final part. This one shows short clips and the end. There was just too much recorded to show it all.
COW spawned a Harrower and HOT Guild of Atlantic shard goes down to raid.
Goose gets owned, twice.
This is a clip I recorded a while ago but never got around to uploading. Watch the no disbanded VIP guild get caught up in the bulldozer named HOT Guild.
Have you ever been the victim of an opponent hitting you from off screen? A mage casting Flamestrike? Arrows coming out of no where? Just because you don't see anyone on your screen does not mean you are alone. When running, the Ultima Online client can only approximate the position of another player chasing you. This has nothing to do with latency (lag), it has to do with the client just being unable to show you exactly where your opponent(s) are every fraction of a second. As you can see from this video, while one player sees no one the other appears to be running right behind.
05:28
UO - 2 on 2 Team Tournament - Atlantic Jan 11, 2009 [Part 2]
The second part of an Ultima Online team tournament held on the Atlantic shard. The rules were No Mounts, No Pets/Summons, No Precasting, No Orange Petals, No Faction Bandages and No Substitution of Team Members. Nine teams entered total.
10:15
UO - 2 on 2 Team Tournament - Atlantic Jan 11, 2009 [Part 1]
The first part of an Ultima Online team tournament held on the Atlantic shard. The rules were No Mounts, No Pets/Summons, No Precasting, No Orange Petals, No Faction Bandages and No Substitution of Team Members. Nine teams entered total.
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