Hole to fix a hole in your mesh in Zbrush 3.1
Using Masks from your UV set in Zbrush.
Debug your displacement maps with this handy video. Both in Maya and in Max
Yes I re-did this lesson because it is the most popular, and I have better methods and audio equipment.
Make uniform geometry in maya that is easy to sculpt in Zbrush using a method I call "stick and ball". This is a very easy way to learn forms on creatures.
Ding Facial Morphs within Zbrush has never been easyier now that we have the use of layers. Find out how its done;)
Once you get the roughed in form of the Head done it is now time to Re-topo the head for better structure.
Using Zbrush tools to make a tileable texture. Texture sculpting techniques and the 2.5d tools within Zbrush
How to separate your model based on texture and material in the pre-modeling stages.
Choosing a base material to start painting on is important. So choose wisely.
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