10:15
UO - 2 on 2 Team Tournament - Atlantic Jan 11, 2009 [Part 1]
The first part of an Ultima Online team tournament held on the Atlantic shard. The rules were No Mounts, No Pets/Summons, No Precasting, No Orange Petals, No Faction Bandages and No Substitution of Team Members. Nine teams entered total.
11:09
UO - Casca's Acceptance Speech as the new Britannian King [Atlantic Shard]
On January 17, 2009 Lord Casca formally accepts being appointed the new king of Britannia. This was recorded on the Atlantic shard.
COW spawned a Harrower and HOT Guild of Atlantic shard goes down to raid.
Another short clip of fighting at the PVP hot spot otherwise known as our guildhouse. VIP Guild (also known as BYC and E_F) clearly call me as their primary target when 4-5 attack me all at the same moment. I end up going down. V-C is running around being completely ignored by VIP once again.
23:50
UO - Faction Battle Minax [HEAT] vs Shadowlords [CLAW] vs Council of Mages [COW]
To be added
After getting trapped, I turn around and slay two Council of Mages. They call in the rest of their friends.
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Sorry for no sound. I attack Big Angry Crunch [VIP] and chase him all over the place. After a couple minutes of solo fighting a bunch of other people attack him as well and he goes down. Also, does anyone notice he has a second Cu Sidhe following him around? What is all that about, it takes 4 follower slots so does he have 8?
Goose gets owned, twice.
Have you ever been the victim of an opponent hitting you from off screen? A mage casting Flamestrike? Arrows coming out of no where? Just because you don't see anyone on your screen does not mean you are alone. When running, the Ultima Online client can only approximate the position of another player chasing you. This has nothing to do with latency (lag), it has to do with the client just being unable to show you exactly where your opponent(s) are every fraction of a second. As you can see from this video, while one player sees no one the other appears to be running right behind.
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