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Videos > More Videos like "04 Zbrush"

04 Zbrush 28:51

This is a fundamental crash course to Zbrush aimed at a Texture artist point of view. (Navigation and 3d Primitives)

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  • This starts the channel Material texture and lighting using multiple workflows from Photoshop, Zbrush, Maya, Blender. Just to name a few. If you have always wondered the terminology and knowhow of the texture artist this series is for you. (Tile able Textures)


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  • Time to use the skills from parts one and two and make an Alien Console in Zbrush.


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  • Maya Setup


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  • Make uniform geometry in maya that is easy to sculpt in Zbrush using a method I call "stick and ball". This is a very easy way to learn forms on creatures.


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  • using the Bumpmap Material ill show you how to add bumps with zadd off and how to erase one bumpmap over the other with out effecting the other bumpmap, this is all done on 1 layer


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  • Painting on a UV set exported from Maya http://www.houseoftutorials.net/lessonfiles/lesson2_uvs.zip


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  • Photoshop setup


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  • In this special edition I take on captain subtools in Blender from Zbrush and make him a brand new set of UVS Then Back To Zbrush


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  • Setting up your image planes in Zbrush 3.1 lesson files at www.houseoftutorials.com


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    views:
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    added:
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  • Creating seemless textures in ZBrush 3. Dont forget to do a BEST RENDER before you grabdoc and export otherwise you get a thin grey line in the image!!


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    views:
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    added:
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