Hole to fix a hole in your mesh in Zbrush 3.1
Debug your displacement maps with this handy video. Both in Maya and in Max
Using Masks from your UV set in Zbrush.
Setting up your image planes in Zbrush 3.1 lesson files at www.houseoftutorials.com
Choosing a base material to start painting on is important. So choose wisely.
In this lesson we will be sculpting a human skull from image planes
This is an older video that I have no idea what channel to stick it in so I decided Zbush users might find it useful. Anyway its a way of baking your textures using 3D studio Max!
How to separate your model based on texture and material in the pre-modeling stages.
Basic Navigation Layout and Workflow
Ding Facial Morphs within Zbrush has never been easyier now that we have the use of layers. Find out how its done;)
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