Basic modeling in silo 2
Basic modeling in silo 2
Basic modeling in hexagon2
An excercise in modeling a face within the Silo2 program via edge extrusion methods.
basic modeling of a match box in Hexagon2
I try to make a fast UV, I get some trouble in the making but you still learn in the mistakes.
This is a speed sculpt i did with Silo back when 2.0 was still in Beta. the concept is from a sculpt by Mark Newman. this took around 90 minutes.
simple Displacemap tutorial
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