13:01
18 - Physically Accurate Lighting with Photometric Lights
add more believability to your lighting with physically accurate lights
shadow show details in your scene and anchor objects in the scene. Learn what options you have.
become a director by creating cameras and moving them through your scene for that perfect shot.
align the texture/image on your object using projection UV coordinates.
lighting can make the difference between amateur and pro. take some time to learn the standard lights in Max.
add sound as reference to your scene for lip synch or animating to key events.
turn those objects into an image or movie you can share with others by rendering your scene.
15:55
10 - Spline Modeling with Lofting and the Sweep Modifier
creating complex shapes easily with lofts and sweeps
procedurally control your object with constraints
animate and adjust sequences at a higher level with the dope sheet editor.
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