learn to take any image and wrap it onto the surface of an object.
shadow show details in your scene and anchor objects in the scene. Learn what options you have.
learn how to modify an object in 3D Studio Max.
Explore the interface and general organization of the software
13:01
18 - Physically Accurate Lighting with Photometric Lights
add more believability to your lighting with physically accurate lights
use real world lighting calculations to get soft, beautiful lighting in your scene.
add sound as reference to your scene for lip synch or animating to key events.
turn those objects into an image or movie you can share with others by rendering your scene.
get the most control over your textures by unwrapping your UVs
14:09
OMS - Part 11 - Creating a Bump Map from an Exisiting Color Map
This tutorial goes over how to create bump maps and how to quickly create one using your color map as a starting point. It will also cover how to breakup your bump map with high frequency noise at the shader level for those closeup shots.
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