become a director by creating cameras and moving them through your scene for that perfect shot.
Get the finest level of control over your animation with the curve editor.
add sound as reference to your scene for lip synch or animating to key events.
09:00
11 - Join or Subtract Objects From One Another with Booleans
create objects quickly by adding/subtrating/intersecting objects
Introduction to a complete series of tutorials for modeling and texturing a human head sponsored by Ego Farms.
This tutorial will go over several ways to refine and add detail to your model. More specifically, will be adding polygons for a nose, then refine them until we achieve our desired shape.
This tutorials walks the user through a complete unwrapping session and points out problems often encountered when dealing with organic models. Such topics in these tutorials include: Pelt Mapping, Relaxing UVs, Unwrap UVW Setup, Pixel Distribution, etc. Once comfortable with the concepts and techniques here, I recommend you look at RoadKill.
How to convert the skeleton to maya and import it into the engine http://www.houseoftutorials.com/veohfiles/Malegoodskeleton.zip
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