Intro to the Series, And what supplies you should get
Making a template page
0100 intro
using the text tool
Debug your displacement maps with this handy video. Both in Maya and in Max
In this special edition I take on captain subtools in Blender from Zbrush and make him a brand new set of UVS Then Back To Zbrush
In this video I teach two of the Major glass materials within Mental Ray Maya 8.5 and How to render them.
Hole to fix a hole in your mesh in Zbrush 3.1
In this lesson I'll be taking a simple mesh from maya and exporting it into the engine and applying a collision mesh to it so that it will move when you shoot it.
Reacap everything new in version 3.1
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