The evil wizard Kublai seeks the Golden Scepter of the Yantzee, terrorizing the villagers of San Francisco's Chinatown in the process. When Thundarr thwarts his initial attempts, he recruits Zogar, another barbarian to engage him in battle while Kublai tries again to find the scepter.
The evil wizard Crom threatens villagers residing at the old Alamo. They can protect themselves by using a sophisticated Guardian machine that utilizes flying robot drones that can disable the wizard's laser tanks. But when it blows a circuit, Thundarr and the group must use Crom's moon dial to journey into the past to get the necessary replacement part for the Guardian. This enables the gang to see old Earth and then return to their time to save the village from Crom.
A spaceship lands on Earth where an alien predator captures people of a village and Ariel as a new source of food. Can Thundarr save them before the alien returns it its homeworld?
Skullus and his warriors enslave the villagers of an old refinery to use against his enemy Octogon. Thundarr and the group must do all they can to prevent casualties in the war between the evil wizards as they journey through the Desert of Demons.
Thundarr's group is captured by robots commanded by the evil wizard of a thousand eyes Lord Argoth and are brought to his citadel to be his slaves. But he wants Ariel as his bride. Thundarr and Ookla must get themselves free, rescue Ariel, and get the slaves to freedom. They must then journey through the Forbidden Jungle, which is treacherous as the region has various dangerous creatures and drains the magic of any sorcerer or wizard.
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Thundarr The Barbarian - 2x03 - Island Of The Body Snatchers
The gang investigate an area called the Mystery Zone where several ships get wrecked on an island. They learn the evil witch Circe is responsible as she desires a young sorceress in order to overcome a curse in which she will turn to stone if she leaves the island. When Ariel arrives with Thundarr and Ookla, Circe gets her opportunity as she switches bodies with her and becomes a threat to the others as she tries to leave the island.
Thundarr and the group are caught in a challenge between wizards as each of them has minions representing them in a race to gain the Helmet of Power, which yields unlimited power for the wizard who wears it. Thundarr's group have to be representatives for the evil Sholow as he's captured people from a village, forcing them to compete. They have to win the helmet, then find a way to save the villagers.
The evil Zebon is leading a pack of werewolves intent on expanding their pack, cursing everyone in their path, including the wizard Infernus, and Thundarr.
Thundarr's friend Thorac is accused of stealing a village's fuel and is about to receive a death sentence until Thundarr rescues him. He's granted a reprieve when Thundarr and the group investigate the crime, eventually learning the town's sheriff Korb is in league with the evil wizard Artemus, having stolen the fuel for the latter's Death Ship. Thundarr's group capture one of Korb's mutants so he can tell the truth to the village to prove Throac's innocence, but not before they have to journey through the treacherous swamp, battle a number of creatures, and survive against Artemus's Death Ship.
Simius and his Man-Apes find and unearth parts of a giant robot gorilla in efforts to rebuild it and utilize it to attack a village of little people. Thundarr and the group step in to stop them and save the village.
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