This is not to demo Zbrush quality by trying to texture in 20 min, its to show my current method only of texturing a head. This process normaly takes many hours to do a good job.
This video shows displacment maps made in Zbrush and applied in Modo.
Part 1 of a 42 minute video on sped texturing by hand and uing render layers to allow you to create a complesx shader composite in photoshop.
Hole to fix a hole in your mesh in Zbrush 3.1
how to add Zspheres to your sculpt and why
Yes I re-did this lesson because it is the most popular, and I have better methods and audio equipment.
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