Lee Zhen Yang - character rigger - rigging reel
3D Animation Setup test
SHOWS HOW TO IMPORT A 3D MAX MESH INTO ZBRUSH , SCULPT IT IN ZBRUSH AND THEN EXTRACT THE NORMAL MAP IN 3D MAX
17:51
Part 5 - Biped Setup[Part1] Creating a real-Time 3D toon 4 the wintermute engine
Part 5 in a series of tutorials covering the creation of a 3D Real Time Low Poly toon for the wintermute Game Engine Rigging Introduction
To create auto morphs based upon the position of the helper.
Making of Wolverine model. SCULPTED FOR RAPID-PROTOTYPING.
test
SuperSoldier challenge part 3 of 4 @ 3 hours.
http://mojette.deviantart.com/
Demonstration of 3ds Max tool Wrapit.
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