Using Masks from your UV set in Zbrush.
Yes I re-did this lesson because it is the most popular, and I have better methods and audio equipment.
How to separate your model based on texture and material in the pre-modeling stages.
Hole to fix a hole in your mesh in Zbrush 3.1
This is an older video that I have no idea what channel to stick it in so I decided Zbush users might find it useful. Anyway its a way of baking your textures using 3D studio Max!
Learn some sculpting techniques and hard edge base modeling.
Ding Facial Morphs within Zbrush has never been easyier now that we have the use of layers. Find out how its done;)
How to use this series
Once you get the roughed in form of the Head done it is now time to Re-topo the head for better structure.
Recap everything new in 3.1
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