If the Enterprise gets the best, where does everybody else go? To the Star Traks Nexus! Star Traks: Machinima brings the adventures of the...er...eccentric crewUSS Silverado from the world of text to the world of video.
Part two in this series about the crew of the Silverado as they use their own 'special' talents to help them escape a situation that most Starfleet crews could handle in about 30 seconds.
With a proper Starfleet plan in place, the Silverado crew quickly realizes they're doomed to failure and decides on a plan more suitable to their way of doing things. Something almost reasonable. Something quasi-intelligent. View on to find out!
You've got a ship, you've got a crew, you've got an alien-posessed corpse. Hmm, I guess most ships try to avoid the corpse part. But if the crew of the USS Silverado got what they wanted, they wouldn't be on a Star Traks ship now would they?
Having escaped from the shiny, pretty anomaly thing in space, the Silverado crew now finds themselves facing a completely different problem...and they give it a warm Silverado welcome!
Nothing like a night out on the town! A nice party, new people...aw, who am I kidding? You know somebody's plotting to make sure this First Contact goes out with a splash
So, you have a strange life-form on your ship. Sounds like a good time to show him around, let him learn all your weaknesses and plot to attack your ship! Well, there may be a plot afoot,but it's not Misrek we need to worry about...
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