Since navigation is the key element in modeling. This exercise will focus on assembling using the viewports. Of course theres always a fun way to learn. So I brought back an old childhood toy to add some flare to the lesson.
Primitive editing
simple polygon editing
How to solve out quads
UVs on an object and how they are made These videos are made for a very young audience so ya there very easy to follow
how to solve for quads
The human Female
Polygon Flow techniques
Painting textures on UVs using photoshop
Cutting holes in objects / Flowing 1 weird form into the next and still maintaining uniformed polys across the 3d surface.
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