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Material Texture and Lighting 3D workflows

Material Texture and Lighting 3D workflows

Material texture and lighting within the 3D modeling Community is a skill in itself. Hopefully this will help those that are trying to go down the road of a texture artist

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  • How to separate your model based on texture and material in the pre-modeling stages.


    by:
    cannedmushrooms
    views:
    2,838
    added:
    12 mos ago
    language:
    English
  • This starts the channel Material texture and lighting using multiple workflows from Photoshop, Zbrush, Maya, Blender. Just to name a few. If you have always wondered the terminology and knowhow of the texture artist this series is for you. (Tile able Textures)


    by:
    cannedmushrooms
    views:
    2,429
    added:
    12 mos ago
    language:
    English
  • This starts the channel Material texture and lighting using multiple workflows from Photoshop, Zbrush, Maya, Blender. Just to name a few. If you have always wondered the terminology and knowhow of the texture artist this series is for you. (Textures in Maya)


    by:
    cannedmushrooms
    views:
    1,789
    added:
    12 mos ago
    language:
    English
  • This starts the channel Material texture and lighting using multiple workflows from Photoshop, Zbrush, Maya, Blender. Just to name a few. If you have always wondered the terminology and know how of the texture artist this series is for you. (Normal Map Generation)


    by:
    cannedmushrooms
    views:
    3,327
    added:
    12 mos ago
    language:
    English
  • Lesson Files Here http://www.houseoftutorials.com/veohfiles/MLT_lesson5_MayaC.zip This starts the channel Material texture and lighting using multiple workflows from Photoshop, Zbrush, Maya, Blender. Just to name a few. If you have always wondered the terminology and know how of the texture artist this series is for you. (Specular Lemon?)


    by:
    cannedmushrooms
    views:
    3,868
    added:
    12 mos ago
    language:
    English
  • This is a fundamental crash course to Zbrush aimed at a Texture artist point of view. (Navigation and 3d Primitives)


    by:
    cannedmushrooms
    views:
    1,104
    added:
    12 mos ago
    language:
    English
  • This starts the channel Material texture and lighting using multiple workflows from Photoshop, Zbrush, Maya, Blender. Just to name a few. If you have always wondered the terminology and know how of the texture artist this series is for you. (Generating Diffuse maps)


    by:
    cannedmushrooms
    views:
    1,351
    added:
    12 mos ago
    language:
    English
  • This Covers Displacement mapping in a WHOLE new way in the Maya Zbrush workflow. Using Alpha grabs in Zbrush I am able to displace geometry in Maya.


    by:
    cannedmushrooms
    views:
    1,565
    added:
    12 mos ago
    language:
    English
  • Time to use the skills from parts one and two and make an Alien Console in Zbrush.


    by:
    cannedmushrooms
    views:
    703
    added:
    12 mos ago
    language:
    English
  • Placing the Console within Ut3 so I can shoot at it;)


    by:
    cannedmushrooms
    views:
    21,062
    added:
    12 mos ago
    language:
    English
  • Using Zbrush I make very High Res Textures that can add to the realism of the scene. + Lighting


    by:
    cannedmushrooms
    views:
    1,363
    added:
    12 mos ago
    language:
    English
  • The Basics of Lighting and how to manipulate lights within your scene


    by:
    cannedmushrooms
    views:
    769
    added:
    12 mos ago
    language:
    English
  • Using Masks from your UV set in Zbrush.


    by:
    cannedmushrooms
    views:
    3,279
    added:
    12 mos ago
    language:
    English
  • Painting on a UV set exported from Maya http://www.houseoftutorials.net/lessonfiles/lesson2_uvs.zip


    by:
    cannedmushrooms
    views:
    1,851
    added:
    12 mos ago
    language:
    English
  • Uv projections / workflow http://www.houseoftutorials.net/lessonfiles/lesson%201%20UVs.zip


    by:
    cannedmushrooms
    views:
    4,334
    added:
    12 mos ago
    language:
    English
  • This is an older video that I have no idea what channel to stick it in so I decided Zbush users might find it useful. Anyway its a way of baking your textures using 3D studio Max!


    by:
    cannedmushrooms
    views:
    5,394
    added:
    12 mos ago
    language:
    English
  • Setting up the Maya render for the texture. attaching maps to the node this is a refresher course to the maya render setup. But there is a bonus video about the Unreal engine at the end of the lesson;)


    by:
    cannedmushrooms
    views:
    342
    added:
    12 mos ago
    language:
    English
  • Using Zbrush tools to make a tileable texture. Texture sculpting techniques and the 2.5d tools within Zbrush


    by:
    cannedmushrooms
    views:
    547
    added:
    12 mos ago
    language:
    English
  • Using Maya I produce an Alpha to use in Zbrush. Very easy method to make a controlled alpha without using Zdepth tools in Zbrush


    by:
    cannedmushrooms
    views:
    893
    added:
    12 mos ago
    language:
    English
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