The role of a production designer is to create the world in which a film's characters inhabit. This can range from creating a single set design to imagining the ins and outs of an entire world. In the animated world of Minushi production design was integral and demanding. In this installment check out the nuances of designing everything from wardrobe to the giant robots of Minushi.
"Details" is a behind the scenes documentary series that chronicles the D.I.Y. filmmaking methods behind the madness of lone filmmaker, Tyler Gibb, during his four year endeavour writing, drawing, animating and creating sound effects and music for the epic 90 minute animated feature film called "Minushi."
Nearly 4 years, over 7,000 hours and thousands of drawings went into creating a movie called Minushi. In this installment we take a look at the background of the project as well as a preview of what's to come in this series chronicling the making of the movie.
It all begins with the writer and the script. In this installment we take a look at what kind of development went into writing Minushi. From the importance of screenplay formatting to developing themes to guide your writing as well as some random thoughts and trivia about Minushi.
Making a feature film takes planning. See the very first sketches of Minushi that later became the blueprints to its storyboard. Also in this installment we take a look at choosing an aspect ratio for the movie as well as where the approximately 3,000 drawings that went into the film were illustrated by hand.
If you're animating a feature length film all by yourself you need all the short-cuts you can find. See Tyler's process from drawing table to Flash animation software and learn how to keep things interesting for yourself and your audience with tips and techniques. And as always, see some previously unreleased footage from Minushi!
The role of a production designer is to create the world in which a film's characters inhabit. This can range from creating a single set design to imagining the ins and outs of an entire world. In the animated world of Minushi production design was integral and demanding. In this installment check out the nuances of designing everything from wardrobe to the giant robots of Minushi.
Story can't exist without a cast of characters. In this installment we look at turning two dimensional drawings into three dimensional characters. Everything from early sketches of Minushi's primary cast through to recording voice actors in a homemade recording booth. Also a look a archetypes as well as finding a character's own voice through collaboration.
Rich and clear sound can carry how the audience sees a movie a long way. Most of Minushi's sound effects were homemade recordings from unlikely sources. In this installment Tyler tells you about how he went about modifying the sound of pebbles to create the sound of boulders as well as mixing sounds together to create new ones.
The final step in producing Minushi was writing the score. And the trick to writing the score was to judge when it needed to be noticed and when it needed to fade into the scenery. Using an ensemble of digital tools and organic instruments great care was taken to craft Minushi's musical themes and to write music that would suit each character.
The Minushi Double DVD Set is available to own! Go to http://www.minushi.com to order online!
Preview of the animated movie "Minushi" a feature length action/adventure motion picture drawn, directed and animated by Tyler Gibb.
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