procedurally control your object with constraints
Here are some tutorials to get you using 3D Studio Max. The tutorials will mostly cover the tools themselves and not focus too much on tips-n-tricks. (that will be covered in the other sections/tutorials) If you're new to 3D Studio Max, this is the perfect place to start. Visit the Ego Lounge website for associated files.
Explore the interface and general organization of the software
learn how to select objects in the scene and the many different ways to do so.
learn how to navigate through the viewports in small or large scenes
transforms are a fundamental part of 3D graphics. It's important to know this well before moving on. visit the Ego Lounge to download the associated files.
learn to create basic objects in Max and how far you can take them
learn how to modify an object in 3D Studio Max.
Learn to modify an object at the lowest level giving complete control over your objects appearance.
detailed look at creating shapes and lines in Max
creating procedural objects from your 2D shapes.
15:55
10 - Spline Modeling with Lofting and the Sweep Modifier
creating complex shapes easily with lofts and sweeps
09:00
11 - Join or Subtract Objects From One Another with Booleans
create objects quickly by adding/subtrating/intersecting objects
turn those objects into an image or movie you can share with others by rendering your scene.
17:11
13 - Changing Surface Properties of Objects with Materials
beautify your objects with materials. change their shininess, reflectivity, opacity, etc.
learn to take any image and wrap it onto the surface of an object.
align the texture/image on your object using projection UV coordinates.
get the most control over your textures by unwrapping your UVs
lighting can make the difference between amateur and pro. take some time to learn the standard lights in Max.
13:01
18 - Physically Accurate Lighting with Photometric Lights
add more believability to your lighting with physically accurate lights
shadow show details in your scene and anchor objects in the scene. Learn what options you have.
use real world lighting calculations to get soft, beautiful lighting in your scene.
Comments