Assigning Geometry to the bones
Assigning the geometry to the bones
Making Bones
Making Bones
Making Bones
Making the bones move geometry
Making bones
Making the bones move geometry
Making the bones move geometry
Traxx editor
Character sets
Keyframes
Intro to animation (The ball)
Adding more than one center of mass
very basic dynamic lesson
Working with fields
Working with fields
First Assignment in Fields
Basic Hinge Contraint
Using the Hinge Constraint
Comments