This tutorial will guide you step by step thru the process of exporting from 3d Studio Max into the game Crysis
a render of the library i modeled
use real world lighting calculations to get soft, beautiful lighting in your scene.
Modelling the mouth in 3d studio max
This is second in a 4 part series on how to export from 3d Studio Max to the game crysis
rendering of library created in cinema 4d and rendered with fryrender
3D Max - Box unwrap - Normal Map
This is an older video that I have no idea what channel to stick it in so I decided Zbush users might find it useful. Anyway its a way of baking your textures using 3D studio Max!
get the most control over your textures by unwrapping your UVs
modeling a simple floor plan and room in 3d MAX. Not included texturing and complex lighting. it's just about modeling ina simple way...
sketch done in painter x
3D Max XRef Tower crane
turn those objects into an image or movie you can share with others by rendering your scene.
align the texture/image on your object using projection UV coordinates.
the bt mango base station modeled in moi, by me dave davidson www.max3d.org
Modelling a human face within 3d max.
Demo Reel 3d-Production,
procedurally control your object with constraints
a little 360 rotation of my firetruck model created in cinema 4d
Notice de Montage Vidéos d'un chapiteaux Airone Max en 3D, Chapiteaux Ringenbach http://chapiteaux-ringenbach.net
Not finding what you want? View results from YouTube.
Comments