Testing the new Javelin HUD for CryRecon
WIP test of one of the air support munitions, the CBU-87B ClusterBomb for CryRecon.
Testing the UH60 BlackHawk for CryRecon. The vehicle will be used for insertion/extraction and for cutscenes.
Testing the airsupport DragonWarrior CypherII for CryRecon. This will allow the player an unimpeded aerial view of the battlefield.
The CryRecon UH60 BlackHawk again, this time being piloted by an AI player.
Concept Test Weapon Shop
A short test of the new Javelin Anti-Armor Missile System for CryRecon
Testing the Airbursting grenade system for the future implementation of the OICW for CryRecon. Airbursting allows the grenade to detonate inside a room at a range specified by the laser range finder.
A quick test of the 3rd person system for the M249 Squad Automatic Weapon.
A quick test of the AirDrop support system for CryRecon. Is capable of delivering both light vehicles and Medical/Ammo support.
One of my first experiments within SandBox2. It is the basic payload delivery system for all the airstrikes in CryRecon. Can be called at any point or on any enemy on the map.
Testing the CBU-72 BLU-73B FAE (Fuel Air Explosive). This will be added as another airsupport munitioin type for CryRecon.
A community release for Crymod forum members. Scar drum magazine with 200 rounds.
The beta download release of the Barrett M107 sniper rifle created by Fortran @ CryRecon.
How to create new custom AI Actions for use in your flowgraph. Sandbox2.
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