I see it all the time. A realy smooth looking model with all the details yet looks so smooth. Often I see new users to Zbrush sculpt with a very lumpy look and know it is down to bad topology and sculpting at too high Sub-D levels. In this video I show that a smooth look can be achived just by removing some higher Sub-D levels and re working the details back in.
This is a session I recorded while refining my sculpting skills for muscle for. The first part shows me sculpt some legs. I then move onto sculpting a conplete female form. The base model I made in Hexagon 2.2. No particular edge flow is used.
StarCraft 2 Zerg Reveal Trailer need i say more
Hair tutorial in Zbrush 3.1 http://mojette.deviantart.com/
Alien made in Zbrush 3.1 from a standard sphere http://209.132.96.165/zbc/showthread.php?t=54378
This is a concept sculpt I did in Zbrush 3.1 http://mojette.deviantart.com/
my Zbrush 3 model, also posed with transpose in zb3 http://mojette.deviantart.com/
A short demo of the revolutionary Windbelt wind powered electricity generation system.
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Motion capture PS3 film called 'Cinematic' feat. Andy Serkis
The video has footage of the motion capture process used for making Heavenly Sword inside the Weta Digital Facilities. The video shows how body and facial movements from actors has been translated into the characters of the game to produce a cinematic as well as a new gaming experience. (3 min Version)
World Of Warcraft Cinematic Trailer.
The trailer for the indefinitely postponed game Starcraft Ghost.