This short tutorial shows how to use some standard film industry and matte painting techniques and translate them to a still render. It shows you how to completely relight a render without having to re-renderit at all.
Just adoodle while waiting bored out of my mind for an important phone call.
A quick test of some hard surface sculpting in Zbrush starting form a low res base mesh.
This is something I'm working on for a client for halloween
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A private area for sketches and mess arounds I do every night or so as an explorationof ideas.
stuff I'm working on
These are some of my personal next gen game models. Unfortunately I can't show ones for clients.
Some videso covering some differnt things in zbrush
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