Material texture and lighting within the 3D modeling Community is a skill in itself. Hopefully this will help those that are trying to go down the road of a texture artist
This series is easy enough for kids and adults but should be alot of fun for both that want to learn how to build and animate 3D characters. I teach how to get all your software for free also. So no excuses get to class!!
In this series I use Zbrush and Dreamweaver to make a css driven website. This is some of my older work but still very useful
these videos relate to my job and might be boring but this is a good place to store them;)
In this series I will Breaking down the Unreal engine 3.0 using the both Gears of war and UT3 editors
Ok so I did a bunch of videos that break down different things within maya. These videos are older but they work through alot of cool things that are still relevant. Example making a stain glass window in maya:)
Learn how to produce assets for doom 3 along with animations and textures.
In this class we will be using Maya / Mental ray and other methods to prodyce Final Renders and Enviromental design.
Learn the Tricks of Digital artwork starting from absolute ground zero and building your skill in color / light and composition.
These lessons are based on a end product being produced from start to finish. This is a Project based learning method.
This is project Based Learning with Maya 8.5 Students will have several videos that adds up to a end product.
In this 16 class series I will be walking you through 3d sculpting techniques and workflows for Zbrush
This class focuses on 3D modeling fundamentals using industry standard software. Its primary goal is to get students into modeling low and high level geometry for games, CG and animation. Students will become familiar with a modeling work-flow and how it is important to complete each procedure in steps.
The learning Maya Series of videos. Learn 3d Modeling in one the the industrys most popular software packets.