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  • OMS - Part 12 - Creating a Specular Map from an Exisiting Bump Map 11:56 OMS - Part 12 - Creating a Specular Map from an Exisiting Bump Map
    category:
    Educational
    More like this...

    This tutorial goes over the concept of specular maps and how to paint one using an existing bump map as reference.


    by:
    ericmaslowski
    source:
    veoh
    views:
    9,083
    added:
    4 yrs ago
    language:
    English
  • OMS - Part 11 - Creating a Bump Map from an Exisiting Color Map 14:09 OMS - Part 11 - Creating a Bump Map from an Exisiting Color Map
    category:
    Educational
    More like this...

    This tutorial goes over how to create bump maps and how to quickly create one using your color map as a starting point. It will also cover how to breakup your bump map with high frequency noise at the shader level for those closeup shots.


    by:
    ericmaslowski
    source:
    veoh
    views:
    8,006
    added:
    4 yrs ago
    language:
    English
  • OMS - Part 10c - Creating a Face Texture From Reference Photos 25:31 OMS - Part 10c - Creating a Face Texture From Reference Photos
    category:
    Educational
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    Often, when stitching/cloning/copying a face texture from parts, you can get areas that are blurred and smeared. This addition to the previous tutorials goes over how to use the nagel brush series to reintroduce some of the lost detail. The tutorial also shows the benefits of multiple UV channels and using them to add detail procedurally in Max.


    by:
    ericmaslowski
    source:
    veoh
    views:
    913
    added:
    4 yrs ago
    language:
    English
  • OMS - Part 10b - Creating a Face Texture From Reference Photos 08:52 OMS - Part 10b - Creating a Face Texture From Reference Photos
    category:
    Educational
    More like this...

    The second part here is a pretty simple technique and could probably be summed up as: using a normal map from max to find out where the mesh overlaps itself. If you know exactly what I'm talking about with that statement, you can probably skip this tutorial, but I thought I'd include it for completeness.


    by:
    ericmaslowski
    source:
    veoh
    views:
    1,649
    added:
    4 yrs ago
    language:
    English
  • OMS - Part 10 - Creating a Face Texture From Reference Photos 35:02 OMS - Part 10 - Creating a Face Texture From Reference Photos
    category:
    Educational
    More like this...

    This tutorial takes a look at using reference photos for creating a head texture. If you have photographs that can work, there really isn't any reason not to use them since they can often provide plenty of subtle details that would be very time consuming to add otherwise. These videos are a bit long since I'm having trouble finding good "break" points for digital painting techniques. Will try to make them more bitesize in the future.


    by:
    ericmaslowski
    source:
    veoh
    views:
    7,018
    added:
    4 yrs ago
    language:
    English
  • OMS - Part 09b - Unwrapping UVs for Organic Models 19:42 OMS - Part 09b - Unwrapping UVs for Organic Models
    category:
    Educational
    More like this...

    This tutorials walks the user through a complete unwrapping session and points out problems often encountered when dealing with organic models. Such topics in these tutorials include: Pelt Mapping, Relaxing UVs, Unwrap UVW Setup, Pixel Distribution, etc. Once comfortable with the concepts and techniques here, I recommend you look at RoadKill.


    by:
    ericmaslowski
    source:
    veoh
    views:
    3,665
    added:
    4 yrs ago
    language:
    English
  • OMS - Part 09a - Unwrapping UVs for Organic Models 14:01 OMS - Part 09a - Unwrapping UVs for Organic Models
    category:
    Educational
    More like this...

    This tutorials walks the user through a complete unwrapping session and points out problems often encountered when dealing with organic models. Such topics in these tutorials include: Pelt Mapping, Relaxing UVs, Unwrap UVW Setup, Pixel Distribution, etc. Once comfortable with the concepts and techniques here, I recommend you look at RoadKill.


    by:
    ericmaslowski
    source:
    veoh
    views:
    18,893
    added:
    4 yrs ago
    language:
    English
  • OMS - Part 08 - Modeling Complex Organic Forms (an Ear) 25:59 OMS - Part 08 - Modeling Complex Organic Forms (an Ear)
    category:
    Educational
    More like this...

    In this tutorial we'll take a look at how the spline method can be used to model a very complex form, the ear. We will go over several tools found in EditPoly for creating overhangs, and also look at attaching the ear seamlessly with an existing head.


    by:
    ericmaslowski
    source:
    veoh
    views:
    3,314
    added:
    4 yrs ago
    language:
    English
  • OMS - Part 07 - Extending an Organic Model with Primitives 17:40 OMS - Part 07 - Extending an Organic Model with Primitives
    category:
    Educational
    More like this...

    In this tutorial we use a sphere to speed up the modeling of the skull and neck areas.


    by:
    ericmaslowski
    source:
    veoh
    views:
    2,269
    added:
    4 yrs ago
    language:
    English
  • OMS - Part 06 - Refining Organic Models with EditPoly 15:05 OMS - Part 06 - Refining Organic Models with EditPoly
    category:
    Educational
    More like this...

    This tutorial will go over several ways to refine and add detail to your model. More specifically, will be adding polygons for a nose, then refine them until we achieve our desired shape.


    by:
    ericmaslowski
    source:
    veoh
    views:
    2,348
    added:
    4 yrs ago
    language:
    English
  • OMS - Part 05 - Mirroring and Subdividing Organic Models 10:33 OMS - Part 05 - Mirroring and Subdividing Organic Models
    category:
    Educational
    More like this...

    This tutorial will show you various ways to mirror your object and the pros/cons of each. It will then demonstrate various methods of subdividing your mesh


    by:
    ericmaslowski
    source:
    veoh
    views:
    2,846
    added:
    4 yrs ago
    language:
    English
  • OMS - Part 04b - Using Splines to Model a Head 17:00 OMS - Part 04b - Using Splines to Model a Head
    category:
    Educational
    More like this...

    This is a two-part tutorial which exploits a little known capability of Max to create a head. I personally find this technique easier than box modeling for heads since your topology and edge flow are there from the beginning. With box modeling, there's a lot of division, connecting, turning, etc. to get basic topology in place.


    by:
    ericmaslowski
    source:
    veoh
    views:
    2,074
    added:
    4 yrs ago
    language:
    English
  • OMS - Part 04a - Using Splines to Model a Head 14:32 OMS - Part 04a - Using Splines to Model a Head
    category:
    Educational
    More like this...

    This is a two-part tutorial which exploits a little known capability of Max to create a head. I personally find this technique easier than box modeling for heads since your topology and edge flow are there from the beginning. With box modeling, there's a lot of division, connecting, turning, etc. to get basic topology in place.


    by:
    ericmaslowski
    source:
    veoh
    views:
    5,732
    added:
    4 yrs ago
    language:
    English
  • OMS - Part 03 - Building 3D Reference Plates 14:45 OMS - Part 03 - Building 3D Reference Plates
    category:
    Educational
    More like this...

    This tutorial will take you through the process of setting up reference plates for precision modeling.


    by:
    ericmaslowski
    source:
    veoh
    views:
    3,060
    added:
    4 yrs ago
    language:
    English
  • OMS - 2 - Defining Topology Lines on Reference Images 13:00 OMS - 2 - Defining Topology Lines on Reference Images
    category:
    Educational
    More like this...

    This tutorial goes over methods for defining the topology of an organic object in photoshop. This is helpful as a planning stage before you begin modeling to make sure that your have proper distrobution of faces and your target mesh will deform nicely.


    by:
    ericmaslowski
    source:
    veoh
    views:
    2,755
    added:
    4 yrs ago
    language:
    English
  • OMS - 1 - Preparing Images for Reference Plates 11:50 OMS - 1 - Preparing Images for Reference Plates
    category:
    Educational
    More like this...

    This tutorial takes front and side reference images and prepares them for use as reference plates in your 3D package of choice. Distortions introduced by the lens, camera, photographer are removed and key features are lined up for easy modeling.


    by:
    ericmaslowski
    source:
    veoh
    views:
    2,855
    added:
    4 yrs ago
    language:
    English
  • Organic Modeling Series - Introduction 03:10 Organic Modeling Series - Introduction
    category:
    Educational
    More like this...

    Introduction to a complete series of tutorials for modeling and texturing a human head sponsored by Ego Farms.


    by:
    ericmaslowski
    source:
    veoh
    views:
    5,856
    added:
    4 yrs ago
    language:
    English
  • Dal Ja's Spring Ep 12 1:04:27 Dal Ja's Spring Ep 12
    category:
    Entertainment
    More like this...

    YAY!


    by:
    xRedRosex
    source:
    veoh
    views:
    18,661
    added:
    5 yrs ago
    language:
    English
  • Welcome Home (You) 03:02 Welcome Home (You)
    category:
    Spiritual
    More like this...

    Welcome Home (You) by Brian Littrell. Watch free music videos now!


    by:
    MyPlay
    source:
    veoh
    views:
    2,065
    added:
    4 yrs ago
    language:
    English
  • Portrait of a Beauty 1:48:31 Portrait of a Beauty
    category:
    Entertainment
    More like this...

    2008


    by:
    santorini82
    source:
    veoh
    views:
    23,431
    added:
    2 yrs ago
    language:
    English
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