OMS - Part 10b - Creating a Face Texture From Reference Photos

by: ericmaslowski [44 videos »]

Ego Farms - Organic Modeling Series

Collection of video tutorials for those wanting to learn organic modeling and texturing in 3D Studio Max.

[17 videos »]
1,649
The second part here is a pretty simple technique and could probably be summed up as: using a normal map from max to find out where the mesh overlaps itself. If you know exactly what I'm talking about with that statement, you can probably skip this tutorial, but I thought I'd include it for completeness.
Educational
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24 - High Level Animation Control with Dope Sheet Editor
4 yrs ago   08:52
7.95 MB   English
Max,photoshop,normal,texture,face

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